Champion statistics | ||
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![]() Attack Damage |
![]() Armor |
![]() Attack Speed |
![]() Power Damage |
![]() Shields |
![]() Health |
![]() Regenerate |
![]() Attack Range |
![]() Speed |
![]() Attack Vamp |
![]() Power Vamp |
![]() Armor Breach |
![]() Shield Breach |
![]() Critical Chance |
![]() Critical Damage |
Beemo | |
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A little, living video game. | |
Release date | 19-03-2014 |
Attack range type | Ranged |
Roles | Wizard, Jinxer |
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Slow-MO (Passive) After using 3 Powers, Beemo's next ability slows any enemies hit by 50% for 2.5 seconds. Cooldown: none |
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BMO Is Camera (Q) Beemo projects a powerful light beam that damages (40 + 30% power damage) and blinds targets for 2.5 seconds. Cooldown: 12s (8s at level 10) |
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Game Frame (W) Beemo creates a ring of video game energy that increases his armor by 20% and shields by 50% while periodically blasting enemies in its area (10 + 40% power damage) per second for 3 seconds. When the power ends, a huge burst stuns opponents for 1 second in the area and does additional damage based on how long the power was running. The bonus damage increases by 10% per second, up to a maximum of 30% at 3 seconds. Beemo can hit W to end the power early. Cooldown: 16s (11s at level 10) |
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Bouncy Bee (E) Beemo unleashes the Bouncy Bee: a huge, slow-moving projectile that will crush opponents in its path. Can hit multiple targets, doing (150 + 50% power damage) to the first enemy and 15% less to each subsequent target hit. Cooldown: 50s (37.5s at level 10) |
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